MSMVPS.COM
The Ultimate Destination for Blogs by Current and Former Microsoft Most Valuable Professionals.

Browse Site by Tags

Showing related tags and posts accross the entire site.
  • A mention of the CAT

    At the beginning of this week a colleague entered my office and told me that I had been mentioned in an article he read. I told him I had no idea what he was talking about. It appeared he had been reading the latest issue of PC Pilot and in their article about the realism of scenery for Flight Simulator...
    Posted to Arno Gerretsen (Weblog) by arno on 05-30-2008
    Filed under: Scenery design, Tools
  • DrawCallMonitor

    The fact that the amount of drawcalls used by your object has a big influence on its performance is becoming more and more known in the community. A while ago I wrote about the performance I gained when optimizing one of my objects. If this still sounds very new to you, I would advice you to take a look...
    Posted to Arno Gerretsen (Weblog) by arno on 03-07-2008
    Filed under: Scenery design, Tools, FsX
  • Bye bye ObPlacer XML, welcome WhisPlacer

    With FSX MS shipped a tool that allows you to place objects (and design mission), the Object Placement Tool (OPT). But because the interface is not really easy to use, alternative placement tools have appear, as they also did in FS2004. For FS2004 you had for example Rwy12, EZ-Scenery or ObPlacer XML...
    Posted to Arno Gerretsen (Weblog) by arno on 12-24-2007
    Filed under: Scenery design, Tools, FsX
  • Merry Christmas!

    Christmas is almost there, so I would like to take this opertunity to wish you all a Merry Christmas. Of course I will spend the Christmas days with my family, but for the rest this time of year is a good opportunity to catch up with some of the things I want to do for a long time already. So those two...
    Posted to Arno Gerretsen (Weblog) by arno on 12-23-2007
    Filed under: Scenery design, General, Tools, Visual databases, FsX, Missions, SimConnect
  • While I was away...

    While I was away to Cologne this week to attend a exhibition for my work, it seems quite a few interesting things happened in the FS world. Here is a quick summary of all the things I seem to have missed: The software of the community server this blog is on has been updated , all seems running fine now...
    Posted to Arno Gerretsen (Weblog) by arno on 04-28-2007
    Filed under: Scenery design, General, Tools, FsX
  • Slooooooooow compilation

    In my last blog post I mentioned that the new FwTools version had solved most of the problems I had with my markings compiler. That is true, but it also turned out that the speed of the compiler had not improved. Let me take the center lines of Schiphol airport as an example. I finally figure out how...
    Posted to Arno Gerretsen (Weblog) by arno on 01-31-2007
    Filed under: Scenery design, Tools, Fs2004
  • New FwTools version solves some of my trouble

    In the past I have already written about the markings I was working on for the Schiphol scenery and at the moment I am finalizing them. The tool I made to convert the lines of these markings into polygons uses OGR as I wrote about in that earlier post as well. This week I updated to the latest version...
    Posted to Arno Gerretsen (Weblog) by arno on 01-26-2007
    Filed under: Scenery design, Tools, GIS, Fs2004
  • The FsX MDL format

    On the FsDeveloper Wiki I have added a page that describes (part of) the FsX MDL format. At the moment mainly the sections involved in a simple scenery object are covered, as that is the part I mainly looked at for the ModelConverterX tool until now. Hopefully this page is useful to other programmers...
    Posted to Arno Gerretsen (Weblog) by arno on 01-14-2007
    Filed under: Scenery design, Tools, FsX
  • Is there a future for ObPlacer XML?

    As you might already have read on Nicks blog, we are been playing a bit with the Object Placement Tool that comes with the FsX SDK. While this tool has probably been designed with missions in mind primarily, I think it can become a few powerful and useful tool for scenery designers as well. The fact...
    Posted to Arno Gerretsen (Weblog) by arno on 01-06-2007
    Filed under: Scenery design, Tools, FsX
  • Progress for today

    As the screenshot of the new tool I posted earlier today is not that nice looking with all those weird colors, I thought it would be nice to post another one now at the end of my day to show you how far I have gotten. As you can see the weird colors are gone now. This is because I have been able to figure...
    Posted to Arno Gerretsen (Weblog) by arno on 01-06-2007
    Filed under: Scenery design, Tools, FsX
Page 1 of 3 (26 items) 1 2 3 Next >


Copyright © is the original authors. Blog site is an independent site not sponsored by Microsoft. The Yoda blog server and the Brianna SQL server would like to thank www.ownwebnow.com and www.exchangedefender.com. They wouldn't be here and broadcasting without the generosity of Vlad Mazek and his companies.

Powered by Community Server (Commercial Edition), by Telligent Systems