Over the last days, I have been busy packing my stuff for the upcomming moving. Although that is a lot of work of course, and my house is full of boxes at the moment, it can also have a fun part. While sorting about all the stuff in my computer room I came across some old notes about scenery design....
This week I have been cleaning my computer room a bit and I came across my old flatbed scanner. You know, such a thing that was used before we had digital cameras to get a photo onto the computer as a digital file. I think I bought this one about 10 years ago, when I had loads of photos I wanted to scan...
Christmas is almost there, so I would like to take this opertunity to wish you all a Merry Christmas. Of course I will spend the Christmas days with my family, but for the rest this time of year is a good opportunity to catch up with some of the things I want to do for a long time already. So those two...
Posted to
Arno Gerretsen
(Weblog)
by
arno
on
12-23-2007
Filed under: Scenery design, General, Tools, Visual databases, FsX, Missions, SimConnect
While I was away to Cologne this week to attend a exhibition for my work, it seems quite a few interesting things happened in the FS world. Here is a quick summary of all the things I seem to have missed: The software of the community server this blog is on has been updated , all seems running fine now...
Most of you have probably already seen this, but MS has released an update to the FsX SDK. You can get it from the FsInsider download page. Probably the most important component of this update is the GMax gamepack for FsX, this allows us to make models from GMax in the new MDL format. One warning, as...
Finally I have the time again to make a more serious blog post here. You might be wondering what I have been up to lately? It has been mainly the NL2000 scenery project that kept me busy. We are currently finishing the beta version of our next release and for the scenery of Schiphol airport I had promised...
After the success of the first SceneryDesign.org LiveMeeting, we have now scheduled a second one. Where the first LiveMeeting was a short of online-video-tutorial-demonstration of the MDL Tweaker II tool, this second meeting will go a little more deeply into the techniques of scenery design. The subject...
Tonight was the night. We had our first LiveMeeting about scenery design for FS. As a subject for this first meeting we had chosen the MDL Tweaker II tool. Mainly because it is a new and interested tool that we wanted to show more about. And also because it was an easy enough subject for a first meeting...
About a week of two ago, Nick and I played a little bit with Microsoft Office LiveMeeting. Back then we saw a potential to use this technique for some online, interactive tutorials as well. So tonight we did another test and this time Thorsten joined in as well to see how well everything worked from...
While chatting with Nick today, we were looking for an easy way to show each other what we were doing on screen. For example to describe a bug or explain how we would like a feature to be. In the end Nick came up with a Microsoft Office Live Meeting test session and I must say that it worked great. It...