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  • FS2004 animations

    In the next development release of ModelConverterX you will find support for reading animations from FS2004 scenery MDL files. Or at least a first implementation of this feature. It is working for my test object currently, but I need to look for some more test files to be sure if it is robust enough...
    Posted to Arno Gerretsen (Weblog) by arno on Tue, May 19 2009
    Filed under: Tools, FSX, FS2004
  • Heading for Brussels

    Tomorrow I am going to Brussels for my work, as we are attending the ITEC there. This means that during the next days I won't be behind my computer. Over the weekend I have been working a bit on the FS2004 MDL reader for ModelConverterX, but I am afraid it is still a bit buggy. I had hoped to iron...
    Posted to Arno Gerretsen (Weblog) by arno on Sun, May 10 2009
    Filed under: General, Tools, FSX
  • Using my own tool

    In the last week I did not do so much development on the ModelConverterX tool. The main reason for that was that I was actually using the tool myself. In the NL2000 project we have a collection of hundreds API macros that are positioned through the entire country of the Netherlands. It would be a lot...
    Posted to Arno Gerretsen (Weblog) by arno on Thu, Apr 23 2009
    Filed under: Scenery design, Tools, FSX, FS2004
  • Oops a bug

    In the most recent development build of ModelConverterX a nasty bug has been fixed, so if you have downloaded it a few days ago, please update again. There was a bug in the FSX materials, which I updated about a week ago. Due to this bug all your objects will appear black in FSX. With the most recent...
    Posted to Arno Gerretsen (Weblog) by arno on Tue, Apr 14 2009
    Filed under: Tools, FSX
  • Back home from Canada again

    This morning I came home from my bussiness trip to Canada, so currently I still have a small jetlag. But that is not the reason of this blog post, I have made available all the changes I made to ModelConverterX in a new development build now. This new build includes the features I blog about before....
    Posted to Arno Gerretsen (Weblog) by arno on Wed, Apr 8 2009
    Filed under: General, Tools, FSX, FS2004
  • Importing a FS2004 scenery MDL

    I have started on another ModelConverterX feature that has been on my wishlist for a long time already now. This feature is the ability to import FS2004 MDL objects as well. At the moment only FSX MDL files can be imported. In the last day I have made the basics of the FS2004 MDL reader and the good...
    Posted to Arno Gerretsen (Weblog) by arno on Sun, Apr 5 2009
    Filed under: Tools, FSX, FS2004
  • A new Material Editor GUI

    Before I already wrote that I was working on adding more of the FSX specific options to the ModelConverterX materials. This is almost done, only adding good descriptions for in the Material Editor description area is not completely done. But while working on this, I decided that the whole Material Editor...
    Posted to Arno Gerretsen (Weblog) by arno on Sat, Apr 4 2009
    Filed under: Tools, FSX
  • FSX material settings

    Over the last days I have been working on extending the material settings supported by ModelConverterX. I have now come to the point that all of the specific settings that you can make with a FlightSimX material can be edited with ModelConverterX as welll. If you download the latest development build...
    Posted to Arno Gerretsen (Weblog) by arno on Mon, Mar 23 2009
    Filed under: General, Tools, FSX
  • Wavefront OBJ

    One of the new features I have started working on since the release of ModelConverterX 1.0 is adding support for the Wavefront OBJ format . One of the reasons for this is that we use it at work for some files and I would like to try the LOD Creator functionality on those. But I think it could also be...
    Posted to Arno Gerretsen (Weblog) by arno on Wed, Mar 4 2009
    Filed under: Tools, Visual databases, FSX, FS2004
  • We almost got a release candidate

    I almost finished the release candidate for ModelConverterX 1.0. I have decided to stop trying to make the LOD Creator more complex (and hopefully better) for the moment. There are some mathematical challanges in that, which I will take on again later. But compared to version 0.55 so many things have...
    Posted to Arno Gerretsen (Weblog) by arno on Sun, Feb 22 2009
    Filed under: Tools, FSX
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