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  • XNA Tutorial 8 : Les textures

    < en construction / under construction> Retourner au sommaire des cours Notre premier chapitre consacré aux textures : un vaste, un très vaste sujet et au combien important dans le développement 3D. Le texturing est sans aucun doute l'élément le plus important pour donner du réalisme et de...
    Posted to Graphic Stream (Weblog) by valentin on 02-12-2007
    Filed under: Texture, Coding, LOD, Tutorial, Blend, XNA, Special Effects, Filter, Mipmap
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