I’m really cranking out the releases these days. Today I have released WiimoteLib v1.5 at CodePlex . The big news is that the Wii Fit Balance Board is now supported. The balance board is simply a very heavy piece of plastic with 4 weight sensors located at the corners. The library...
In an effort to put out more frequent builds with fewer changes, I’ve released WiimoteLib v1.4 to CodePlex . This release contains the single most requested feature: multiple Wiimote support. I’m very interested to hear bug reports and suggestions on this release, so please do let me...
Time for another WiimoteLib release! You'll find the new version in the usual place at CodePlex . What's new you ask? Why, check out this list: All projects updated to Visual Studio 2008 format SetReportType contains an overload taking a new IRSensitivity parameter which will set the IR camera...
Where have I been? Sadly, nowhere good. My father passed away extremely unexpectedly on March 4, 2008 and life has been hectic and chaotic ever since. I'm finally back into some sort of routine, so it's time to update here and explain what's going on outside of the unpleasantness. First off...
For those of you that use my Managed Wiimote Library (and if you're not, why aren't you?), I've put together a very short, 3 question survey to gather some opinions on how to move forward with upcoming releases. Please take the 30 seconds to click responses to the 3 multiple choice questions...
I have updated the Managed Wiimote Library on CodePlex to version 1.2.1 by adding support for IR3 and IR4. Johnny Chung Lee added these to an older version of my library, and I've received a ton of questions about it, so the two additional IR sources are now officially supported. I have plenty more...
In the past couple of weeks, several very interesting projects using my Managed Library for Nintendo's Wiimote have appeared. First off, Johnny Chung Lee has created some amazing and unique user interface demos with the library which can be found at his site . Here are a few videos showing off what...
Finally! I have updated my Wiimote library with quite a few bug fixes and a few new features. Here are the important links: Original Coding4Fun article New CodePlex project Straight to the release Starting with this version (v1.2), the library is licensed under the Ms-PL . This will likely change nothing...
Long time no blog. My latest article is up at Coding4Fun . This time I created a Wiimote interface for Virtual Earth 3D . You can now drive around Virtual Earth like you're playing a first-person shooter on the Wii. I think it's fun. Hopefully you will too. Here is a video of the demo in motion...
I've received a few more emails from folks using my Managed Wiimote Library to do some cool things with the Nintendo Wiimote in Windows. Here are a few more: PowerPoint + Wiimote = Wii Key by Chad Hower A Wii Flock of Boids by Robert Burke Vibration Recorder by Brian Uphoff Amazingly fantastic stuff...