I've released the version 0.9 of Perspective. The main features are : A new XBAP online demo application is provided. You can now build multilingual applications that support culture changing at run time. SignalBinding : a binding class which throws conversion events. It prevents to write converter...
The standard localization process for WPF applications is relatively cumbersome and unsuited to a on the fly localization of a small application under development. So I developed in Perspective library an alternative by using classical .NET resources string for all text properties to be localized. The...
The Device Independent Pixel (DIP) is a logical pixel, independent of the resolution of the display device : 96 DIP correspond to 1 inch (2.54 cm). In theory. Because in practice, things are not quite so simple. But it's OK with the help of some functions, which I publish in the Perspective open...
The functional level of WPF 3D will probably one day be as rich as 2D : standard controls, styles, templates, and so on. But when ? Waiting the eventual release of FramewokElement3D and Control3D, I built in Perspective 0.4 a system based on UIElement3D and 3D basic objects of this library. This system...
A new version of the Wpf3D open-source class library, now included in a library called Perspective, is available on Codeplex . Perspective is an experimental .NET 3.5 class library for building WPF 3D models based on basic geometrical objects (polygons, cube, sphere, ring, etc.). 3D classes inherit from...