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<?xml-stylesheet type="text/xsl" href="http://msmvps.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Search results for 'app:weblogs' matching tags 'Rants' and 'fsdeveloper.com'</title><link>http://msmvps.com/search/SearchResults.aspx?q=app:weblogs&amp;tag=Rants,fsdeveloper.com&amp;orTags=0&amp;o=DateDescending</link><description>Search results for 'app:weblogs' matching tags 'Rants' and 'fsdeveloper.com'</description><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>OK OK...   I'll bite....</title><link>http://msmvps.com/blogs/thenakedmvp/archive/2009/02/17/ok-ok-i-ll-bite.aspx</link><pubDate>Tue, 17 Feb 2009 06:00:00 GMT</pubDate><guid isPermaLink="false">d67277c4-116b-43f1-b688-e9ef184ea916:1672776</guid><dc:creator>NickWhittome</dc:creator><description>&lt;p&gt;I keep getting emails from people asking what I think about the ACES studio closure&amp;hellip;&amp;nbsp;&amp;nbsp; so I am going to give in and write this post to those that want my thoughts and ramblings.&lt;/p&gt;
&lt;p&gt;Initially, I was devastated.&amp;nbsp;&amp;nbsp; I kept thinking about those on the team I now&amp;nbsp;consider friends and how they were going to deal with the whole thing.&amp;nbsp;&amp;nbsp; Whatever the likes of you and I thought about it, I can guarantee those on the ACES team were in a much worse place that we ever were.&lt;br /&gt;&lt;br /&gt;For a good few days after the event I kept finding myself going into daydreams about what this really meant for the community, for the simulator / game, for me personally, for the other MVP&amp;rsquo;s&amp;nbsp;and for my general thoughts about Microsoft.&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/p&gt;
&lt;p&gt;Me personally, I figured&amp;hellip;&amp;nbsp;&amp;nbsp; hey, whilst it is horrible news, the fact of the matter is that my life would not end because there would not be a new version of Flight Simulator in the near future.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;For the other MVP&amp;rsquo;s, I initially felt quite guilty, because it was I that gave the Game Studios a large nudge to get more MVP&amp;rsquo;s for the Games for Windows team at Microsoft&amp;hellip;.&amp;nbsp; but the fact is that the MVP award is based upon community efforts in the &lt;b&gt;past&lt;/b&gt;, not the future.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;The community, well&amp;hellip;.&amp;nbsp;&amp;nbsp; that will keep going, I guarantee that!&amp;nbsp;&amp;nbsp; There is &lt;b&gt;plenty&lt;/b&gt;&amp;nbsp;of life left yet in Flight Simulator X and associated pay and free add-ons.&lt;/p&gt;
&lt;p&gt;Then came the most important thing&amp;hellip;.&amp;nbsp;&amp;nbsp;&amp;nbsp; what cutting the ACES team did for my views on Microsoft as a company&amp;hellip;.&amp;nbsp;this part killed me.&amp;nbsp;&amp;nbsp; For the first time in ages I found myself thinking how can I like a company that essentially killed one of its &amp;ldquo;flagships&amp;rdquo; and&amp;nbsp;at the same time support and push products like Zune&amp;hellip;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; sheeeesh!&amp;nbsp;&amp;nbsp;&amp;nbsp; Flight Simulator was essentially&amp;nbsp;the reason I started loving what Microsoft do, and what is possible technically as a company.&amp;nbsp;&amp;nbsp; Killing the product for me, was like Google shelving Google Earth.&amp;nbsp;&amp;nbsp; &lt;/p&gt;
&lt;p&gt;I ended up writing an email to Steve Ballmer on the whole thing&amp;hellip;&amp;nbsp;&amp;nbsp; to which I got a response I wish I could share, but cannot.&amp;nbsp;&amp;nbsp; Suffice to say, I was not the only person that sent a mail to Steve and others high up the food chain in Microsoft&amp;hellip;.&amp;nbsp;&amp;nbsp; in fact they got quite a lot of email, and I now know that the value of the brand is more understood by Microsoft management, which is good news for the future of the product, even if that product is different.&lt;/p&gt;
&lt;p&gt;Let me end this with some information I do have and I can share without breaking NDA.&amp;nbsp;&amp;nbsp; Microsoft Game Studios is hiring and has hired a good few of the ACES members back and is now exploring possibilities for the future.&amp;nbsp;&amp;nbsp; That said, it is a smaller team&amp;hellip;&amp;nbsp; and that means that whilst there is hope, you cannot assume that a smaller team can just go ahead and build a new version of Flight Simulator!&lt;/p&gt;
&lt;p&gt;there is a future&amp;hellip;..&amp;nbsp;&amp;nbsp; it is just unclear right now&amp;hellip;&lt;br /&gt;&lt;br /&gt;Keep supporting the development team to management, it makes a difference what the community think!&lt;/p&gt;</description></item></channel></rss>