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Arcane Studio : World editor plugin
by
valentin
Mon editeur de monde avance. Le texturing est terminé pour la beta 1. J'attaque depuis quelques jours l'ajout d'objets 3D. L'affichage de ce monde sous la Xbox 360 est du feu de dieu !
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Editeur
Annexe : Interface utilisateur en Xna
by
valentin
Retourner au sommaire des cours L'interface utilisateur constitue le lien principal entre le joueur et le jeu. Dans l'univers Xna, la notion de widget est inexistante : le framework se veut générique et la notion de "bouton", de "TextBox"...
Filed under:
Visual Studio
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Coding
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XNA
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User Interface