Nick Whittome - The Naked MVP

Microsoft Small Business Server and Flight Simulator MVP

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GMAX SDK for FSX due next week....

Mr Woods say's it well...

"Holiday my a^$..... ;) "

Good man Adrian...   it's GREAT to hear that you are releasing those GMAX tools nice and quickly after the release of FSX.   I am sure you will make a lot of people happy.

I'll be the first to thank you, oh...   and hound you for more tools ongoing.  Did you ever get that tool finished to fix the FSX attached effect blob working? ;)

Comments

Arno Gerretsen said:

Now that is what I call good news. I am really pleased to see this arrive so soon after the release of FsX. That is certainly a big improvement over the past. Can't wait to try this new gamepack.

# October 20, 2006 1:38 AM

Adrian said:

We're sending it off to autodesk for signing and then there will be a round of testing, so it may be more like November 1st.  Still, much faster than the 6 months it took us last time. ;)

# October 24, 2006 3:05 PM

NickWhittome said:

No more cake for you until it it released, you hear me :)

Thanks for keeping us informed!  It really is very much appreciated!

# October 24, 2006 3:07 PM

hedley davidson said:

any idea of when it will be released and where it will be posted.

# November 4, 2006 5:24 AM

Nick Whittome said:

It was delayed slightly..

Remember, the team had to essentially rewrite the entire tool for GMAX as they use 3Ds.

Soon, very soon...

It will, I assume, be posted on the FSInsider.com site.

Cheers,

Nick

# November 4, 2006 10:54 AM

gaddah said:

why in gmax front is back or is it one front to an.....' back?

# November 11, 2006 9:54 AM

hedley Davidson said:

Is this due out , or is this vapour ware . Any comments appreciated before I go and buy 3DSMax

# December 4, 2006 12:30 PM

NickWhittome said:

It is coming...   I promise :)   The delays are for good reason.   Don't get 3Ds just yet...   until you know if you still need it's extra features.

# December 4, 2006 12:51 PM
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