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Finally Internet Explorer Mobile 6 is there and a new emulator version (Windows Mobile 6.1.4) includes IE Mobile 6 is now available to download at http://www.microsoft.com/downloads/details.aspx?FamilyId=1A7A6B52-F89E-4354-84CE-5D19C204498A&displaylang...
I don’t see any problem doing so, but I got a question from a comment of one of my earlier post. The question states “ Hello! Could you please tell more about how to make Remote Spy++ connect to WM 5.0 emulator, which I got with MSVS2008?...
There are some new Windows Mobile Starter Kits published recently on MSDN demonstrating different technologies include DirectDraw on mobile applications, WIndows Mobile Ink APIs, Home Screen APIs, etc. A starter kit is a useful and ready-to-run project...
Windows Mobile Ink APIs are new in Windows Mobile 6 SDK. I guess they are trying to replace the old RichInk APIs. The way of using Windows Mobile Ink is not complex. The basic idea is to have a IInkOverlay object as an ink collector; an IInkDisp object...
I wanted to develop a screen size aware application, which will draw all application dialogboxes and windows dynamically depends on the actual screen size of the device. It will not be that hard to adapt the main application window to the screen size...
Windows programming in native C++ is generally considered far more complex than in managed code. Programming for Windows Mobile devices is very similar with Windows programming. Sometimes we need to figure out which Window message is sent so we can write...