XNA, Managed DirectX and Game Programming

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ReMIX Australia and The Creators Club
Following the Blogs for the last few days it turns out that the Sydney event is now Sold out, for those going to the Melbourne event you had better get in quick. What is ReMIX , REMIX08 is your opportunity to experience all that is new in Silverlight...
Posted: Fri, May 9 2008 21:00 by Glenn Wilson | with no comments
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A-Star Path finding Example in C#
Here is a good example of an A-Star implementation in C#, the author has used a Windows Forms application, but I a sure one of us could convert it to XNA. "In this article, I will show you some steps required when implementing the A-Star Pathfinding...
XNA - Skip Lancer Released
The guys from the Skip Lancer team have released the game for Download. On the site you can download the Windows and Xbox Versions of the Game. I posted a link to some videos of the game earlier in the month, here is the Link for those who missed it ...
XNA Game - Barnyard Racer
Found a video of a Racing game I might actually play, Barnyard Racer. The game looks like it has a good set of ideas, but the main feature that I do like is the Track Editor. Also if you are watching the Video the Programmers are looking for 3D Artists...
XNA Game - Ring -O- Star
Here is an interesting video of a game developed using XNA. "3D space simulator game created on XNA, Shader graphics and collision engine" To me it looks like a good Flight Slaylom type game, any chance of seeing some source code or a demo for...
XNA Game - Castle
Nick Gravelyn is currently playing around with a simple platform game, from what I understand it is using his tile engine as a base, including some graphics supplied by http://www.xnadevelopment.com/ . Here is the third Preview that Nick has posted. Decided...
XNA Game - Bubble Blaster
Here is a really nice Bubble Blaster type game written using the XNA Framework. Technorati Tags: XNA Cross Post from www.virtualrealm.com.au
XNA Game - Metroid Lightspeed
Here is a small video of a game called "Metroid Lightspeed" This is the current version of my shmup project Metroid Lightspeed. The game takes place between the events of Metroid II and Super Metroid, and has Samus piloting her ship through...
XNA Game - Precision
Here is a video of a new game developed using XNA "Precision - XNA Xtreme" The game looks like it has some interesting game play items, wonder if there is a chance of a Download so that we can all give it a go. Cross Post from www.virtualrealm...
XNA Wiki opens its doors
Nick Gravelyn , one of the XNA MVPs has started an XNA Based Wiki . The main hope of the Wiki is for the community to have a central place where they can place code snippets and information on XNA. I’ve decided to try something new. While at Summit I...
Blender 3D - Game Scene Modelling
I came across this Video this morning that goes through the process of creating a Game Set or Scene using Blender 3D . Looking at the Scene created, this could be a good example and method to creating the base scenes for you XNA Games. The author of the...
XNA Game - Tile Map and Battle Scenes
For those who have not noticed yet Nick has been working on a Remake of the xnaresources.com Tile Map Engine , you can view the articles, videos and samples on his Blog. But this morning I came across the following video that uses some of the information...
Posted: Mon, Mar 24 2008 16:40 by Glenn Wilson | with no comments
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XNA Game - 3d Frogger
Here is a good example of a simple game converted to 3d... "Video of my 3d version of Frogger made in Microsoft XNA" Cross Post from www.virtualrealm.com.au
Posted: Mon, Mar 24 2008 16:37 by Glenn Wilson | with no comments
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Blender 3D Video Tutorial - Creating a Low Poly Character
In this simple Video Tutorial the author goes through the simple process of creating a low poly Characters body using the [Blender] Tools. This is a really good example of what you can get done quickly inside the Blender 3D Environment. For those using...
XNA Racer Starter Kit Mod - Flying Car
I came across an interesting Mod done to the XNA Racer Starter Kit, the author has moderfied the system to include a Car that reminds be of the "Back to the Future" Movies. "My XNA Racing Game Starter kit modification to Back To the Future...
Posted: Sun, Mar 16 2008 16:54 by Glenn Wilson | with no comments
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Using Blender 3D to Create a Star Field
One of the simple systems that you need for almost all of the XNA Applications is the ability to display a nice clean background; I know that not everyone likes the cornflower blue background for the default application. With one of my projects I needed...
Using Visual Studio Code Snippets for XNA Development
On the XNA IRC Channel this morning someone asked a question on how to use the Visual Studio Code snippets. I have been using these snippets for a long time, not normally for XNA but for other applications. But when the question popped up I thought I...
Modeling for XNA with Blender
For a while now I have been using a mix of Blende and 3D Studio Max to do my modeling for XNA and before that Managed DirectX (MDX). Over this time I have posted several blog posts on how to use Blender with the different Application, what I have started...
Posted: Tue, Mar 11 2008 16:41 by Glenn Wilson | with no comments
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Exporting your Google Sketchup Models for XNA
I am not a big one for Google Sketchup but I have seen a lot of people asking how they would export their work so that they can use it in their XNA Games. Here is a link to a site that talks about a x file exporter that can be used with Sketchup to export...
XNA Game - Cow Tipping
One of the guys from the #xna channel on the IRC pointed me to this different type of game that has been developed using the XNA Framework, thanks 'boki'. It would be good to get some more information on this, also if there is going to be any...
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