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I normally do not post things about Maya, but this morning I was going through my normal search's and found a really good tutorial on Modelling a space ship in Maya. Now this model is nothing special but it will give you a good idea of the processes...
Over the last few weeks Nick Gravelyn has been putting together a really good XNA Based Tile Engine Tutorial Series . Now I know that most of these videos have been large in size, and therefor hard for some to get hold of. But to answer this Nick is willing...
Here is a simple tutorial that will take you through the process of creating a Chain using the Blender 3D Application. Technorati Tags: Blender 3D , Tutorial Cross Post from www.virtualrealm.com.au
In my previous article I went through the simple process of putting together a Base Application , in this Article I will be building on that and taking you through the process of drawing your first sprite. Start off by going through the first Tutorial...
In this Article I will be going through the basic process of creating a base XNA Application that can be used for future applications. I will be including a simple folder structure for laying out your content, and including server small sections of code...
For most of us the main use of Blender 3D is to get some sort of a Model into our games, from what I have seen most of the modeling I have seen sofar with XNA has been around the main Character or Objects. Today I was going through my normal Blog posts...
I started to play around with the Gamer Services this morning and have started to collect a small amount of code that may help others get started. The first is just a simple way to start a session and allow the Gamer to sign in. To start just fire up...
When developing 2d games one of the functions which you are constantly asked to do is to animate the sprites. I cam across this blog post this morning where the author takes you through the process of animating a explosion. In this example the author...
Nazeeh has posted a really good article that goes through a good introduction to the base game project that is shipped with the XNA System, he also takes you through a simple hello world example. For those who are interested in understanding the basic...
After only just posting about Pieter's new project , he has posted the first small article. In this first article he goes through the simple prototyping for the game and talks about the type of game that he is going to be putting together. First I...
One of our fellow MVPs, Pieter Germishuys or http://mdxinfo.com fame is finally jumping back into the XNA Scene. Peter is planing on putting a small development series together that will use the XNA System. So, after a series of discussions with community...
Going through the forums today I can across a post where a user was asking about displaying text on the screen so that it was centred. Here is a couple of quick lines of code that will allow you to display some text on the screen that is centred. When...
In my last two tutorials I went through the process of displaying a logo like splash screen for your XNA Applications. The first article went through the steps to create a base application for the tutorials and also to display a simple logo in the centre...
In my previous article we put together a small base application that could be used as a splash screen in an XNA Based Application; with today's article we are going to add a nice fade effect to the code. For this article we are going to perform a...
I am currently working on a small collection of projects, what I am finding is that I want to put a splash screen onto each application. This splash screen would display my logo and any of the partner logos for the application before the application starts...
I have been hearing and reading several posts where people have been asking for Tutorials on getting started with 3d Modeling for Games, as well as articles on where to start with Blender 3D. I did a post a few weeks back that took you through the process...
For those that are just starting out with XNA and Game Studio Express, Ed Dunhill has put together a small article that may help you out. "I was recently asked to write a guide to getting started with XNA to be published in a guide we will be distributing...
A little while ago I started playing around with some Parallax Scrolling examples, but recently a community member asked if I could post the sample code I was working on. So after cleaning it up a little bit here it goes. To start with open a base windows...
Installing Blender The first thing that you need to do is install the Blender system and get it running, to download the latest version of Blender go to www.blender.org and go to the main downloads page. At the time of this article the current version...
When developing the Mouse Component I new that it was only going to be for the Windows System, but as time goes by I new that I would need a simular system that would work on the Xbox 360. So what I have come up with is the following small example, I...
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