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XNA 2.0 (RSS)
Over the last few weeks Nick Gravelyn has been putting together a really good XNA Based Tile Engine Tutorial Series . Now I know that most of these videos have been large in size, and therefor hard for some to get hold of. But to answer this Nick is willing...
In my previous article I went through the simple process of putting together a Base Application , in this Article I will be building on that and taking you through the process of drawing your first sprite. Start off by going through the first Tutorial...
In this Article I will be going through the basic process of creating a base XNA Application that can be used for future applications. I will be including a simple folder structure for laying out your content, and including server small sections of code...
I started to play around with the Gamer Services this morning and have started to collect a small amount of code that may help others get started. The first is just a simple way to start a session and allow the Gamer to sign in. To start just fire up...
When developing 2d games one of the functions which you are constantly asked to do is to animate the sprites. I cam across this blog post this morning where the author takes you through the process of animating a explosion. In this example the author...
Nazeeh has posted a really good article that goes through a good introduction to the base game project that is shipped with the XNA System, he also takes you through a simple hello world example. For those who are interested in understanding the basic...
Going through the forums today I can across a post where a user was asking about displaying text on the screen so that it was centred. Here is a couple of quick lines of code that will allow you to display some text on the screen that is centred. When...