XNA, Managed DirectX and Game Programming

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XNA Game Development Tutorials :: The Ramblings of a Hazy Mind
Michael Schuld has been working with the Managed DirectX Scene for a while, developing a 3d engine and documenting how he was doing it. Now he has also started to work with XNA doing the same thing. At the moment there are articles on the normal getting...
Good bye Managed DirectX 2 (MDX2)
"The MDX 2.0 beta libraries will cease to function after October 5th, 2006. That's 15 days from now.", David Weller... David Weller has made a post today which details the furtue of Managed DirectX 2.0 . Thos who are currently using the system and have...
Rotating a Simple Mesh using the MDX2 Sample Framework
I know that there is still a lot of buzz about the XNA Framework, but I was asked a small question on how to rotate a simple mesh with the Sample Framework that is included with the Managed DirectX System, so instead of just concentrating on XNA I thought...