XNA, Managed DirectX and Game Programming

Autodesk FBX Exporter in Blender 2.45

For those using Blender for your XNA Modeling you will pleased to know that in the next Release of Blender (2.45) the FBX Exporter will now support Animations. Included in the last release there was a small release of the exporter.

"Blender 2.45 will have an updated Autodesk FBX exporter to support exporting
character animations.

FBX is an advanced format, and some users might not be aware that the exporter already exported blenders multiple UV and color layers as well as lights, and camera data.

Reports are that this works with Maya, Motion-Builder, Cinema4D and Unity3d.

We hope that this will help Blenders presence in the game industry and as a tool for DCC (digital content creation)." Blender Nation...

If you would like to assist in the testing of the Export Script you can download the Blender 2.45rc from the Blender Downloads site, and the script from here. A big thanks goes out to Unity3D for supporting the project.

Cross Post from www.virtualrealm.com.au
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