XNA, Managed DirectX and Game Programming

Nick Baker talks Xbox 360 Architecture on Channel 9

There is a new Video on Channel 9 with Nick Baker. In this Video Nick talks about the Architecture of the Xbox 360.

"What is the XBox 360, exactly? How do you go about designing and building a game console that meets the high standards of today's gamers and handles the computational pressures of today's highly realistic games (think real time physics computation, incredibly rich graphics, etc)? Did you know the XBox 360 team saw into the multi-core future before most anybody else?"

Cross Post from www.virtualrealm.com.au
Posted: Tue, May 29 2007 19:48 by Glenn Wilson | with no comments
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