XNA, Managed DirectX and Game Programming

XNA Codeplex Roundup for October

Following up on my last Codeplex Project Round up, I thought I would expand on it and compile a list for the last Month.

The list I am compiling is just a list of Started projects, in time I will try to set up a list with the progress on each of the projects. Remember that if you do wish to help with the projects you should contact the developers, as most of the projects are accepting help.

  • Section VIII XNA - XNA GameComponents, by Section VIII. A suite of "useful" components like SceneGraph, Camera, Terrain, Model Loaders and so on.
  • MattOfOrion - A turn based strategy game built in XNA for XBox 360 in the tradition of such classics as Master of Orion, Warlords and others
  • Paradox - Paradox is a classic RPG in the style of the original Final Fantasy games. Built on XNA, it serves both as a fun game itself as well as a good way to learn Game Development with XNA.
  • Day Break Motor XNA 3D engine - DBM (Day Break Motor Engine) is a scene-oriented, flexible 3D engine written in C# and XNA framework. It is designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics.

As you can see the list of projects starting has slowed down, if I have forgotten any projects please drop me a line and I will add them. Note that this list is just for Codeplex and not for Sourceforge or other sites.

Cross Post from Virtual Realm - Mykre's Space

Comments

XNAtutorial.com » Weekly Update said:

# November 14, 2006 2:01 AM
Leave a Comment

(required) 

(required) 

(optional)

(required)