XNA, Managed DirectX and Game Programming

XGameLineInput Component

One of the things that most games will need is a way for the client to enter there name or other details. Reading the MSDN Forums this morning I came across a new component site that has posted an Input Component.

"What is it ?
XGameLineInput is a GameComponent for the XNA framework that provides the programmer with
the ability to allow for text entry in their game without the need for a keyboard."

This is a small component that I will be looking at and seeing what projects I could use it in. BTW The author has requested comments on the project.

Link to XGameLineInput Component

Cross Post from Virtual Realm - Mykre's Space
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