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<?xml-stylesheet type="text/xsl" href="http://msmvps.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Applying OOP to Simple Games: MasterMind</title><link>http://msmvps.com/blogs/deborahk/archive/2009/07/06/applying-oop-to-simple-games-mastermind.aspx</link><description>Someone on the MSDN forums recently asked how to apply object-oriented programming (OOP) principles to a basic game. So I thought it would be an interesting project to develop a very simple sample game using OOP. I selected MasterMind because it is a</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>What is OO?</title><link>http://msmvps.com/blogs/deborahk/archive/2009/07/06/applying-oop-to-simple-games-mastermind.aspx#1719924</link><pubDate>Tue, 01 Sep 2009 16:31:28 GMT</pubDate><guid isPermaLink="false">d67277c4-116b-43f1-b688-e9ef184ea916:1719924</guid><dc:creator>Deborah's Developer MindScape</dc:creator><description>&lt;p&gt;Today’s world of software design and development is all about managing complexity. Computer-savvy users&lt;/p&gt;
&lt;img src="http://msmvps.com/aggbug.aspx?PostID=1719924" width="1" height="1"&gt;</description></item><item><title>MasterMind: Peg Class</title><link>http://msmvps.com/blogs/deborahk/archive/2009/07/06/applying-oop-to-simple-games-mastermind.aspx#1698475</link><pubDate>Mon, 06 Jul 2009 20:07:34 GMT</pubDate><guid isPermaLink="false">d67277c4-116b-43f1-b688-e9ef184ea916:1698475</guid><dc:creator>Deborah's Developer MindScape</dc:creator><description>&lt;p&gt;This entry describes the Peg class from this example in further detail: Public Class MasterMind End Class&lt;/p&gt;
&lt;img src="http://msmvps.com/aggbug.aspx?PostID=1698475" width="1" height="1"&gt;</description></item><item><title>MasterMind: MasterMind Class</title><link>http://msmvps.com/blogs/deborahk/archive/2009/07/06/applying-oop-to-simple-games-mastermind.aspx#1698473</link><pubDate>Mon, 06 Jul 2009 20:00:26 GMT</pubDate><guid isPermaLink="false">d67277c4-116b-43f1-b688-e9ef184ea916:1698473</guid><dc:creator>Deborah's Developer MindScape</dc:creator><description>&lt;p&gt;This entry describes the MasterMind class from this example in further detail: Public Class MasterMind&lt;/p&gt;
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