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FSDeveloper video tutorials

This week I came across the Procaster application to stream you desktop to the internet and yesterday I used it to do a interactive video tutorial about GMax on the FSDeveloper channel at Livestream . There was a good audience of about a dozen people...
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A clear license for the Wiki content

At the FSDeveloper community we are working on adding a clear license to the Wiki , so that it is clear what people can do with the content that is on there. Therefore we are proposing to use a Creative Commons license, please read all the details of...
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Attachpoints

Today I have been working a bit more on ModelConverterX. More specific on reading attachpoints for FS2004 scenery MDL files (for FSX files it was working already). While doing so I also took at a look at attached library objects, since their code is relatively...
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Moving status

Here is a little status update of the moving of the FSDeveloper website. We have moved everytihng to the new server and have upgraded the forum software by now. That all seems to be running fine. The wiki still needs upgrading and after that there will...
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Video tutorials

On FSDeveloper we have some video tutorials available for quite some time already, but most of the time they are hidden somewhere in the forums or Wiki. We have changed that now, by embedding a video player in the Wiki. This allows you to view the video...
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Some Wiki updates

I have added some additional information to the FSDeveloper Wiki . Update of the information on the FSX MDL format . This is mainly what I figured out while adding support for animations to ModelConverterX. Added an article to explain the different DXT...
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The animation puzzle

This evening I continued with the FSX MDL reader for ModelConverterX. With the LODs done, my next challenge was to read the transformations correctly as well, as some objects now show displaced parts. This was easier said than done, as understanding the...
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Video on the Wiki?

With the increasing amount of video tutotials becoming availalble on the FSDeveloper site and because they are just very useful to explain things, I have been looking at a way to integrate them in the Wiki. So let's say to be able to play them inside...
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New Wiki frontpage

Tonight the new Wiki front page for the FSDeveloper Wiki went live. I hope this new page makes it easier for users of the Wiki to find the content they are interested in. You will find more categories, that relate to certain addon development related...
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Normal map tutorial

It is quite a while ago already that I wrote on this blog about how to use normal maps on your FSX models. Today I finally found the time to put that information into a tutorial on the Wiki. I hope it makes the process of creating a normal map more clear...
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ModelConverterX manual

Updating the manual is usually not my favourite part of making tools, so sometimes that seems to lag a bit behind the release of new tool versions. But I just found the time to update the ModelConverterX manual on the Wiki. I have mainly updated the part...
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Hey, is that a manual?

I think almost any programmer will tell you the same, writing the manual or documentation for some work he has done (or is doing) is not the most fun part. So usually that part lacks a bit behind the program being made. For me that is also the case. Especially...
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(Almost) time for a manual

I have just released an updated version of ModelConverterX, check out the thread on the forum to see all changes. This time mainy improvements in the reading functionality and some small new features. The bigger new features that are planned have not...
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Wiki getting alive

Over the last few weeks the FSDeveloper Wiki had become more and more alive. I am very happy to see that more people have started to add and edit the content of the Wiki. So be sure to check the Wiki now and then, as a lot of useful development related...
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FsDeveloper down this weekend

Part of this weekend the FsDeveloper site will be down. That is because we are going to move it to another server and also improve the site in other aspects. For example a better Wiki integration and an easier navigation menu are on the todo list. So...
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FsDeveloper work in progress

As Nick already hinted at in his recent blog post , we have finally started to implement the change to the FsDeveloper website that I already talked about before. Today I have played with the settings to integrate the wiki and the forums a lot better...
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Some changes ahead

We have been planning this for a while already, but now the implementation is getting close. So I think this is a nice time to talk a little bit about it as well. In an attempt to make the FsDeveloper webiste even more useful we will be making some changes...
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Preserve those geo tags

A while ago I wrote about using FwTools to create or manipulate GeoTIFF images for use with the resample tool. One common problem I did not mention right then is that the tags containing this geo information are not understood by every tool. If you for...
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Some Wiki maintenance

Yesterday I performance some maintenance on the FsDeveloper Wiki . Just some common tasks like assigned uncategorized articles to a category, so that they can be found more easily. While doing that I also noticed that some user(s) have been working hard...
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Working with FwTools

I have added a new article to the Wiki that explains how you can use FwTools to create GeoTIFF files, which you can use for your photo scenery. There might be other tools to do such tricks, but I am familiar with FwTools as I use it at work. And besides...
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